Since late July (2020), there has been a discussion of adding a second category to Time Trials in Crash Team Racing: Nitro-Fueled. It took a while, but we feel this is a reasonable solution.
What is BANNED
Unintended Shortcuts
Generally any shortcuts with Ring Rally rings, Relic Race boxes, or shortcuts on the path taken by any of the in-game ghosts are considered intended, and thus allowed. If you have any questions about this feel free to ask in the discord.
Besides these, there are shortcuts in this game that are understood as unintended. Below is a list of every shortcut that is not allowed as of writing, categorized by the strategies used:
- Huge Skip: Certain shortcuts that skip a huge portion of the track.
- Wall Climb: A technique that involves performing a boosted jump to take an unintended shortcut.
- Invisible Collision Bounce: Bounce off invisible collisions to reach otherwise unreachable areas.
- Unintended Respawn: Respawns that give the player an unintended advantage by placing them further ahead.
- Abuse of decoration collision: Taking shortcuts by exploiting track decoration collisions.
- Electron Avenue Cactus Cut
- Clockwork Wumpa Pipe Hop
- Meteor Gorge Out of Bounds Cut
- Meteor Gorge Panchocut
- Sweet Invisible Wall Exploit: Abusing a wall that doesn't kill reserves to perform an unintentional shortcut.
Although the following shortcuts may not have been intended, it was decided that banning these would cause more problems than it would solve.
The shortcuts listed below ARE ALLOWED in the No Major Glitches format.
- Papu’s Pyramid Cut Above Final Wall
- Hot Air Skyway U Turn Cut
- Thunder Struck Stair Cut
- Thunder Struck Last Turn Cut
- Koala Carnival First Turn Cut
Speedghosts losing reserves
A speedghost is the act of manipulating the game's mechanics to gain speed impossible to achieve when playing conventionally. In this game, the type of speedghosts where you lose reserves far exceeds the speed that can be achieved through normal methods. These speedghosts are BANNED in the No Major Glitches category even if Polswid tech was not used. You are also not allowed to carry a speedghost momentum from one lap into another.
Below is a list of known banned speedghosts:
- Roo’s Tubes Entire Track
- Roo’s Tubes First Drop Down
- Roo’s Tubes First Drop Down (No Polswid)
- Roo’s Tubes Big Drop Down
- Roo’s Tubes Big Drop Down (No Polswid)
- Roo’s Tubes Final Jump Wall Scrape
- Coco Park Rock Speedghost
- Coco Park Downhill Tunnel
- Dingo Canyon Downhill
- Electron Avenue Major Drop
- Electron Avenue Major Drop (No Polswid)
- Tiny Temple Downhill
- Hyper Spaceway Drop Down Method 1
- Hyper Spaceway Drop Down Method 2
- Prehistoric Playground Final Jump
- Koala Carnival Major Speedghost 1
- Koala Carnival Major Speedghost 2
- Koala Carnival Fast Laps Speedghost
- Megamix Mania Drop Down 1
- Megamix Mania Drop Down 2
- Megamix Mania Drop Down 3
There are a handful of these type of speedghosts we felt should not be banned. Koala Carnival Beginning Speedghosts are allowed because the Wall Speedghost is an easier and faster allowed strat, making them unoptimal speedghosts. This is a standard practice when setting rules. Below is a list of speed ghosts that ARE ALLOWED.
- Dragon Mines Downhill
- Hyper Spaceway Frame Hop SG
- Koala Carnival Wall Speedghost
- Koala Carnival Beginning Speedghost 1
- Koala Carnival Beginning Speedghost 2
- Koala Carnival Frame Hop SG
- Nina's Nightmare First Wall Tap
Wall Tap Boosts
Wall Tap Boosting is the act of maintaining or increasing momentum by lightly tapping a wall while combining with a turbo pad. Below is a list of tracks that have wall tap boosting BANNED.
- Crash Cove Penultimate Pad Wall Tap
- Roo’s Tubes Last Pad Wall Tap
- Turbo Track Numerous Spots
- Oxide Station Beginning Spiral
- Barin Ruins Last Pad Wall Tap
- Koala Carnival Tunnel Boost Pads
Early sacred fire / blue fire
Going backwards to obtain a higher fire is NOT ALLOWED.
What is ALLOWED
On the other hand, there are a handful of tech that while may not intended, are not banned in the NMG category.
Offroad Start Lap Speedghosts
These are boosts obtained on lap 1 that look like speedghosts since they are at the start of lap 1. This type of speedghosts can be extended touching a wall (like in Nina's Nightmare previous example). However, the way these speedghosts are obtained are directly because of offroad, making them allowed in No Major Glitches. Below are the two speedghosts ALLOWED:
Offroad Polswid Cuts
While we tried to eliminate polswid as much as possible, we felt the offroad cuts that use polswid AND retain fire will not be banned. The reason being is that polswid on offroad with fire is not 100% detectable. As much as we know that it isn’t intended, it would be impossible to enforce. Below are some examples of places where polswid ARE ALLOWED in No Major Glitches. However as a general guideline, polswid is allowed as long as you don't purposely lose reserves to go faster.
- Mystery Caves First Cut
- Slide Coliseum Corner Cuts
- Turbo Track Corner Cuts
- Various Coco Park Grass Cuts
- Tiger Temple Grass Cut
- Papu’s Pyramid Grass Cut
- Dingo Canyon Offroad Cut
- Dingo Canyon Water Section
- Dragon Mines Mine Cart Shortcut
- Various Blizzard Bluff Snow Cuts
- Jungle Boogie Grass Cut
- Jungle Boogie Final Corner Cut
- Deep Sea Driving First Turn Cut
- Meteor Gorge Snow Cuts
- Out Of Time Offroad Cuts
- Nina’s Nightmare Fence Cut
- Nina’s Nightmare Corner Cut
- Koala Carnival Corner Cut
- Gingerbread Joyride Corner Cut
- Megamix Mania Corner Cut
Wall Jump Boosts
These are boosts received when jumping at curved portions of a wall to get a small speed boost. These boosts don’t lose fire, and can be difficult to detect 100% of the time. These boosts ARE ALLOWED in the No Major Glitches category
- Sewer Speedway Jump after 1st barrel
- Sewer Speedway Various Corners
- Android Alley Wall Boost
- Hyper Spaceway Tube Boost
Unintended 150 and 250 Fire Jumps
There are a few places in this game where you can grind an edge to get a higher landing boost and faster fire level than without it. While not intended, we felt that the time saved from these tricks especially compared to others tech that are banned is minimal. Thus, 150+ fire jumps ARE ALLOWED
- Crash Cove Bridge Grind
- Slide Coliseum High Tire Jumps
- Slide Coliseum Infinite Edge Jump
- Coco Park Wall Climb
- Coco Park Hill Jump
- Clockwork Wumpa Edge Grind
- Various Thunder Struck Edge Grinds
- Tiny Temple Edge Grind
- Assembly Lane Shortcut Jump
- Various Koala Carnival Jumps